Loading...
See your real earnings after all fees
On $1,000 revenue on Twitch, you keep approximately $500 after all fees (50.0% total). Twitch charges 50% platform fee.
Creator Platform
From $500 revenue
Creator Platform
From $1,000 revenue
Creator Platform
From $5,000 revenue
Twitch enables real-time monetization through viewer donations, subscriptions, and virtual gifts during live broadcasts. Immediacy creates urgency and higher conversion rates.
Common Use Cases: Perfect for gamers, musicians, and performers engaging audiences in real-time. Supports subscriber-only chats, emotes, and exclusive perks.
Compared to Alternatives: The 50% platform fee is premium pricing, typically reflecting massive audience reach (YouTube, TikTok) or specialized services. Best for creators who can leverage the platform's unique advantages. Twitch leads gaming, YouTube Gaming has broader reach, Kick offers better revenue split. higher earnings per viewer than pre-recorded content due to real-time engagement, but requires consistent streaming schedule.
Calculate your Twitch earnings
Enter your revenue amount for exact results
Sorted by take-home amount (highest to lowest)
Chart shows net earnings after platform fees, payment processing, and payout costs. Based on calculation with default parameters (avg transaction: $7).
Twitch charges a 50% platform fee. After payment processing (0% + $0.00) and payout fees, the total effective fee is about 50.0% on average.
On $1,000 gross revenue, you keep approximately $499.75 after all Twitch fees. This includes $500.00 platform fee, $0.00 processing fee, and $0.25 payout fee.
It depends on your needs. Twitch offers 50% platform fee which is higher than some alternatives. Compare with other platforms using our calculator to see which works best for your revenue level.
Some strategies include: increasing average transaction size (reduces per-transaction impact), using direct payment links where possible, and comparing Twitch with alternative platforms that may have lower fees for your specific use case.